## v0.4.4
*August 21, 2025*
| Type | Changes |
|------|----------|
| **Fixed** | • Fix crash that could be caused by Connection Status Listener, because it was not executed on Game Thread. |
## v0.4.3
*July 8, 2025*
| Type | Changes |
|------|----------|
| **Fixed** | • Fix crashes that could happen when empty or invalid parameters were passed to some functions. Add needed guard checks and print to log in case of incorrect input.<br/>• Remove false warnings that were printed from C-Core.<br/>• Adjust Copyrights in files and FabUrl to fix issues reported by FAB. |
## v0.4.2
*June 16, 2025*
| Type | Changes |
|------|----------|
| **Modified** | • Add support for UE 5.6. |
## v0.4.1
*June 2, 2025*
| Type | Changes |
|------|----------|
| **Added** | • Add Connection Status Listener and Reconnect/DisconnectSubscriptions methods. |
## v0.4.0
*May 12, 2025*
| Type | Changes |
|------|----------|
| **Added** | • Add dedicated structure to hold Membership CustomJson, Status and Type and replace setting CustomJson with this structure. |
| **Modified** | • Add debugging symbols. |
| **Fixed** | • Fix bugs that sometimes Membership CustomData was set from Channel CustomData. |
Fixed | - Fix crash that could be caused by Connection Status Listener, because it was not executed on Game Thread.
|
Fixed | - Fix crashes that could happen when empty or invalid parameters were passed to some functions. Add needed guard checks and print to log in case of incorrect input.
- Remove false warnings that were printed from C-Core.
- Adjust Copyrights in files and FabUrl to fix issues reported by FAB.
|
Added | - Add Connection Status Listener and Reconnect/DisconnectSubscriptions methods.
|
Added | - Add dedicated structure to hold Membership CustomJson, Status and Type and replace setting CustomJson with this structure.
|
Modified | |
Fixed | - Fix bugs that sometimes Membership CustomData was set from Channel CustomData.
|