Configuration API for POSIX C SDK
POSIX C complete API reference for building real-time applications on PubNub, including basic usage and sample code.
Configuration
This page describes the preprocessor definitions (macros) that configure C‑Core. They live in the pubnub_config.h
header file. The header file differs by platform. Some definitions that do not apply to a platform may be omitted.
Any definitions that you find in pubnub_config.h
and that are not listed here should not be changed.
PUBNUB_CTX_MAX: maximum number of contexts
Maximum number of PubNub contexts that can be used at the same time. Applies only to statically allocated contexts. On hosted platforms (POSIX, Windows...), contexts are dynamic by default, so this is ignored. Choose the allocation module (static or dynamic) at link time.
A context is used to publish messages or subscribe to (get) them.
Each context consumes memory. Set a realistic limit.
A typical configuration may consist of a single PubNub context for channel subscription and another PubNub context that will periodically publish messages about device status (with timeout lower than message generation frequency). This only needs two contexts.
Another typical setup may have a single subscription context and maintain a pool of contexts for each publish call triggered by an external event (for example, a button push). This would need N+1 contexts, N being the number of external events.
You can use a single context, but you cannot publish and subscribe on it at the same time. This may cause lost messages.
PUBNUB_BUF_MAXLEN: size of HTTP buffer
Size of the HTTP buffer, in bytes. It heavily impacts the context memory size and sets the upper bound on the URL‑encoded message size. For messages up to 2 KB, set about 2500
for PUBNUB_BUF_MAXLEN
. For larger messages, increase the buffer.
You can set this via compiler options. If not, change the default value in the header.
PUBNUB_DYNAMIC_REPLY_BUFFER: use dynamic reply buffer
Set to false
(0) to use a static buffer and then set its size via PUBNUB_REPLY_MAXLEN
. Set to true
(anything !=0) to use a dynamic buffer, that is, dynamically try to allocate as much memory as needed for the buffer.
Default on hosted platforms (Windows, POSIX...) is to use a dynamic reply buffer. Be aware that this can involve large amounts of data (megabytes). If memory is constrained, prefer a static reply buffer. If the reply exceeds the size of your statically allocated buffer, the transaction will fail. Choose the option that best suits your application.
PUBNUB_REPLY_MAXLEN: reply static length
This is only significant if PUBNUB_DYNAMIC_REPLY_BUFFER
is true
. In that case it defines the size, in octets, of the reply buffer. It will hold the whole (HTTP) body of the reply, not the (HTTP) headers.
Replies longer than this are discarded and an error is reported. Large subscribe replies can cause lost messages.
PUBNUB_ORIGIN: the DNS hostname of PubNub
This is the DNS hostname for the PubNub network. In most cases, do not change it. If enabled (see PUBNUB_ORIGIN_SETTABLE
), you can set origin
at runtime.
But, in the case that you do need to change it at compile time, but not at runtime and want to save some RAM in the context, it's OK to change this macro.
PUBNUB_ORIGIN_SETTABLE: is origin settable at runtime
If true (!=0)
, the origin can be changed at runtime. This adds a small memory cost.
If false (==0)
, the origin cannot be changed at runtime. Use this to reduce RAM usage.
PUBNUB_DEFAULT_TRANSACTION_TIMER: duration of transaction timeout
Duration of the transaction timeout set during context initialization, in milliseconds. Timeout duration in the context can be changed by the user after initialization (at runtime).
This is used only if timer support is enabled (default on hosted platforms).
PUBNUB_CALLBACK_THREAD_STACK_SIZE_KB: size of the PubNub thread
Stack size (in kilobytes) for the polling thread when using the callback interface. Smaller values save memory, but avoid less than 64 KB.
Set 0
to use the default. Ignored by the sync interface.
PUBNUB_PROXY_API: enable proxy support
Set true (!=0)
to enable proxy support (default on hosted platforms). Configure host, port, and protocol with the C‑Core APIs.
Set false (==0)
to disable proxy support and reduce code size.
Depending on your build, you may also need to exclude proxy modules from compilation and linking. See the sample makefiles.
PUBNUB_MAX_PROXY_HOSTNAME_LENGTH: max length of proxy hostname
Maximum length (characters) of the proxy host name stored in the context. Set this to fit your proxy names. One host name is stored per context.
PUBNUB_ONLY_PUBSUB: use only publish&subscribe
Set true (!=0)
to support only Publish and Subscribe. Default is false
on hosted platforms.
This reduces code size if you do not need other transactions.
If you compile modules not needed in this mode, the build may warn. Many linkers drop unused modules automatically, but behavior depends on your toolchain.
You can set this via compiler options or edit the header default.
Initialization
There is no installation of this SDK. Just clone the Git(hub) repo, or download a ZIP or tarball of a release from https://github.com/pubnub/c-core/releases It has the code and example Makefiles
to get you started.
Makefiles
Use the Makefiles
as a starting point in your own projects (whether they are based on Make or some other build tool / system or IDE).
Makefile without SSL/TLS support
The Makefile
for POSIX without SSL/TLS support is available at /posix/posix.mk See /posix/README.md for info on how to build on POSIX (and POSIX-like
) systems.
Makefile with SSL/TLS support
The Makefile
for POSIX with SSL/TLS, (via OpenSSL) is available at /openssl/posix.mk in the repo. See /openssl/README.md for info on how to build w/OpenSSL on POSIX and other OpenSSL related data.
Including the header
Your calling pattern (synchronous vs callback) determines which header to import. Learn more later in this guide.
Sync
If using the synchronous (sync) pattern, import only pubnub_sync.h
:
#include "pubnub_sync.h"
Callback
If using the callback pattern, import pubnub_callback.h
and pthread.h
:
#include "pubnub_callback.h"
#include <pthread.h>
Memory allocation
This client uses dynamic memory for contexts. Create a context with pubnub_alloc()
(check the return value) and free it with pubnub_free()
.
Required UUID
Always set the UUID
to uniquely identify the user or device that connects to PubNub. This UUID
should be persisted, and should remain unchanged for the lifetime of the user or the device. If you don't set the UUID
, you won't be able to connect to PubNub.
#include "pubnub_alloc.h"
#include <stdio.h>
int main()
{
pubnub_t *ctx = pubnub_alloc();
if (NULL == ctx) {
puts("Couldn't allocate a Pubnub context");
return -1;
}
/* Do something with ctx...
and then: */
pubnub_free(ctx);
return 0
}
Timers
There is one timer: the total transaction timer. It starts when a transaction starts and stops when it finishes. If it expires, the transaction is cancelled locally. If a publish already reached the server, cancellation does not roll it back.
If the transaction timer expires, the outcome is timeout
.
The actual duration can exceed what you set due to platform factors, but it is usually close.
Set the timer after initializing the context and before starting transactions. The setting applies to all transaction types.
Thread safety
C‑Core supports thread‑safe operation, though, for performance, you may think about not using it. To use thread‑safety support, define the preprocessor symbol PUBNUB_THREADSAFE
(just define it, the value does not matter).
Thread-safe usage
Thread safety is internal to the SDK. It protects the PubNub context, not your application data. If you signal from callbacks to worker threads, synchronize your own data.
If you compiled thread-safety support in, you are free to access the same context from different threads, pretty much in any way you wish. However, there are some advised guidelines you should follow:
- With the sync blocking interface, waiting threads may block for a long time. Avoid this if possible.
- With the sync non‑blocking interface and
pubnub_await
, behavior is similar to the blocking interface. - With the sync non‑blocking interface and without
pubnub_await
, waiting threads block less. The main useful action is cancelling a transaction from another thread. - Avoid calling
pubnub_await
orpubnub_last_result
from different threads; it makes debugging harder. - With the callback interface, avoid calling SDK functions from your callback except small helpers. It simplifies debugging.
Thread-unsafe usage
If you compile without thread‑safety support, the SDK is not thread safe. Do not use one context from more than one thread at the same time. In multithreaded code:
- Prefer using a context from only the thread that created it
- If that is not possible, add your own synchronization (for example, pthread condition variables, mutexes, or message queues)
- With the callback interface, you can start a transaction in one thread and then use the context only in the callback. This is safe.
Threads and contexts
Keep in mind that it is perfectly safe to use different contexts from different threads at the same time. To each (thread) its own (context).
Transaction and operation
The Posix C SDK operates as a set of transactions. A transaction is initiated by the client SDK and is defined as a single message exchange between the SDK and PubNub service. Every interaction that the client SDK initiates with PubNub is sequenced as a series of transactions which ultimately results in a PubNub service-specific operation.
Status and Events
The SDK provides a set of status and event identifiers which can help developers interact with the library. The status identifier codes are returned as part of the SDK's API invocation. These are used by the developer to check for status of transactions or for detecting normal / abnormal conditions in an API call. Some of the commonly used status codes are as follows
PNR_OK
: Success, the transaction finished successfullyPNR_STARTED
: The previously initiated transaction has started.PNR_IN_PROGRESS
: Indicates that the previous transaction with PubNub service is still in progress.
Refer to the API docs for a complete list of status identifiers supported by the library.
Events
refer to the PubNub REST operations which are initiated by the client SDK. The most common example of events are subscribe and publish. A client subscribing for a channel is a subscribe event and a client publishing a message on a channel is a publish event.
Some of the common event identifiers are as follows:
PBTT_SUBSCRIBE
: Subscriber operationPBTT_PUBLISH
: Publish operation
Refer to the API docs for a complete list of operations supported by the SDK.
Calling patterns
This SDK provides sync
and callback
(notification) interfaces for retrieving the outcome of a PubNub request/transaction/operation.
Sync
The sync
interface works like this:
- Start a transaction (say, publish - using
pubnub_publish()
) - Either
pubnub_await()
the outcome, or use your own loop in which you checkif (PNR_STARTED != pubnub_last_result())
- Handle the outcome as you wish
This is illustrated in the Hello World
example below (which is the same for any platform that supports sync
interface).
Callback
The callback
interface is somewhat more flexible, uses less CPU resources, but is, in general, a little harder to use. One way to use it is to emulate the sync
interface:
- Create a callback function (
my_callback
) per the prototype required bypubnub_register_callback()
- In
my_callback()
, use a condition variable to signal that outcome was received - Set the callback via
pubnub_register_callback()
- Start a transaction (say, publish - using
pubnub_publish()
) - Wait on the condition variable (the same one used in
my_callback
) - Handle the outcome as you wish
This is illustrated in the Hello World
example below, using pthreads condition variable. Obviously, on platforms that don't support pthreads you will use some similar API (for example, SetEvent/WaitForSingleObject on Windows).
There are other ways to use the callback interface, like the state machine
or similar, where the callback will handle the outcome of a transaction but will also start the next Pubnub transaction, or do other stuff that it needs to do. This is very application specific, so we don't provide an example here.
Proxy configuration
Set the proxy
You need to link in the required modules and set the proxy. Use int pubnub_set_proxy_manual()
from pubnub_proxy.h
. If the proxy server is an authenticating one, you may need to set the username/password, with pubnub_set_proxy_authentication_username_password()
. See a sample makefile.
Use this function to initialize the PubNub client context and set account credentials such as publish_key
and subscribe_key
.
Method(s)
To Initialize
PubNub you can use the following method(s) in the Posix C SDK:
void pubnub_init (pubnub_t *p, const char *publish_key, const char *subscribe_key)
Parameter | Description |
---|---|
p *Type: pubnub_t* | Pointer to the Context to initialize (use pubnub_alloc() to obtain it) |
publish_key *Type: char * | Pointer to the string of the key to use when publishing messages. |
subscribe_key *Type: char * | Pointer to the string of the key to use when subscribing to messages |
Sample code
Initialize the PubNub client API
Required UUID
Always set the UUID
to uniquely identify the user or device that connects to PubNub. This UUID
should be persisted, and should remain unchanged for the lifetime of the user or the device. If you don't set the UUID
, you won't be able to connect to PubNub.
pubnub_t *ctx = pubnub_alloc();
if (NULL == ctx) {
puts("Couldn't allocate a Pubnub context");
return -1;
}
pubnub_init(ctx, "demo", "demo");
pubnub_set_uuid(ctx, "myUniqueUUID");
pubnub_set_ssl_options(ctx, true, true, true);
Returns
Returns a PubNub instance for APIs like pubnub_publish()
, pubnub_subscribe()
, pubnub_history()
, and pubnub_here_now()
.
Other examples
Initialize the client
Required UUID
Always set the UUID
to uniquely identify the user or device that connects to PubNub. This UUID
should be persisted, and should remain unchanged for the lifetime of the user or the device. If you don't set the UUID
, you won't be able to connect to PubNub.
pubnub_init(ctx, /*publish key*/"demo", /*subscribe key*/"demo");
pubnub_set_uuid(ctx, "myUniqueUUID");
Initialization for a Read-Only client
In the case where a client will only read messages and never publish to a channel, you can simply omit the publish_key
when initializing the client:
Required UUID
Always set the UUID
to uniquely identify the user or device that connects to PubNub. This UUID
should be persisted, and should remain unchanged for the lifetime of the user or the device. If you don't set the UUID
, you won't be able to connect to PubNub.
pubnub_init(ctx, "", "demo");
Use a custom UUID
Set a custom UUID
to identify your users.
Required UUID
Always set the UUID
to uniquely identify the user or device that connects to PubNub. This UUID
should be persisted, and should remain unchanged for the lifetime of the user or the device. If you don't set the UUID
, you won't be able to connect to PubNub.
pubnub_t *pn = pubnub_alloc();
pubnub_init(pn, "myPublishKey", "mySubscribeKey");
pubnub_set_uuid(pn, "myUniqueUUID");
Initializing with SSL enabled
This examples demonstrates how to enable PubNub Transport Layer Encryption with SSL
. Just initialize the client with second set to true
. The hard work is done, now the PubNub API takes care of the rest. Just subscribe and publish as usual and you are good to go.
Required UUID
Always set the UUID
to uniquely identify the user or device that connects to PubNub. This UUID
should be persisted, and should remain unchanged for the lifetime of the user or the device. If you don't set the UUID
, you won't be able to connect to PubNub.
pubnub_t *ctx = pubnub_alloc();
if (NULL == ctx) {
puts("Couldn't allocate a Pubnub context");
return -1;
}
pubnub_init(ctx, "demo", "demo");
pubnub_set_uuid(ctx, "myUniqueUUID");
pubnub_set_ssl_options(ctx, true, true, true);
UUID
These functions are used to set/get a user ID on the fly.
Method(s)
To set/get UUID
you can use the following method(s) in Posix C SDK:
Set UUID
void pubnub_set_uuid (pubnub_t *p, const char *uuid)
Parameter | Description |
---|---|
p *Type: pubnub_t* | Pointer to PubNub context |
uuid *Type: const char* | Pointer to uuid string |
Get UUID
char const *pubnub_uuid_get(pubnub_t *p)
Parameter | Description |
---|---|
p *Type: pubnub_t* | Pointer to pubnub client context. |
After pubnub_init()
, it will return NULL until you change it to non-NULL via pubnub_set_uuid()
.
Sample code
Set UUID
Required UUID
Always set the UUID
to uniquely identify the user or device that connects to PubNub. This UUID
should be persisted, and should remain unchanged for the lifetime of the user or the device. If you don't set the UUID
, you won't be able to connect to PubNub.
pubnub_t *ctx = pubnub_alloc();
if (NULL == ctx) {
puts("Couldn't allocate a Pubnub context");
return -1;
}
pubnub_init(ctx, "myPublishKey", "mySubscribeKey");
pubnub_set_uuid(ctx, "myUniqueUUID");
Get UUID
printf("UUID is %s", pubnub_uuid_get(ctx));
Returns
Get UUID returns the following output:
Type | Description |
---|---|
char const* | UUID for context. Null if not set. |
Other examples
Initializing with a custom uuid
Required UUID
Always set the UUID
to uniquely identify the user or device that connects to PubNub. This UUID
should be persisted, and should remain unchanged for the lifetime of the user or the device. If you don't set the UUID
, you won't be able to connect to PubNub.
pubnub_t *ctx = pubnub_alloc();
if (NULL == ctx) {
puts("Couldn't allocate a Pubnub context");
return -1;
}
struct Pubnub_UUID uuid;
char random_uuid;
if (0 == pubnub_generate_uuid_v4_random(&uuid)) {
random_uuid = pubnub_uuid_to_string(&uuid).uuid;
pubnub_init(ctx, "myPublishKey", "mySubscribeKey");
pubnub_set_uuid(ctx, random_uuid);
}
pubnub_free(ctx);
Authentication key
Setter and getter for users auth key.
Method(s)
Set auth key
pubnub_set_auth(pubnub_t* p, const char* auth)
Parameter | Description |
---|---|
p *Type: pubnub_t* | Pointer to pubnub client context |
auth Type: const char* | Pointer to auth string . NULL to unset |
Get auth key
char const *pubnub_auth_get(pubnub_t *p)
Parameter | Description |
---|---|
p *Type: pubnub_t* | Pointer to pubnub client context |
Sample code
Set auth key
pubnub_t *ctx = pubnub_alloc();
if (NULL == ctx) {
puts("Couldn't allocate a Pubnub context");
return -1;
}
pubnub_init(ctx, "demo", "demo");
pubnub_set_auth(ctx, "my_new_authkey");
Get auth key
pubnub_t *ctx = pubnub_alloc();
if (NULL == ctx) {
puts("Couldn't allocate a Pubnub context");
return -1;
}
pubnub_init(ctx, "demo", "demo");
pubnub_set_auth(ctx, "my_auth_key");
printf("Auth Key is %s", pubnub_auth_get(ctx));
Returns
Get Auth key
returns the current authentication key
.
Origin
Sets the origin (DNS host) for context p
. If runtime origin is disabled, the call fails. NULL resets the origin to the default.
Method
To set the origin for a PubNub context use:
int pubnub_origin_set(pubnub_t *p, char const *origin)
Parameter | Description |
---|---|
p *Type: pubnub_t * | PubNub context to set origin for |
Origin Type: char const* | The origin to use for context p . If NULL, the default origin will be set. To request a custom domain, contact support and follow the request process. |
Sample code
To set the origin to the European data center explicitly:
pubnub_origin_set(pn, "ps.pndsn.com");
Returns
Type | Description |
---|---|
int | 0: success, -1: fail |
Set SSL options
Sets the SSL options for a context.
Method(s)
void pubnub_set_ssl_options(pubnub_t *p, bool useSSL, bool ignoreSecureConnectionRequirement)
Parameter | Description |
---|---|
p *Type: pubnub_t* | Pointer to pubnub client context |
useSSL *Type: bool | Should the PubNub client establish the connection to PubNub using SSL ?Default: true |
ignoreSecureConnectionRequirement *Type: bool | ignoreSecureConnectionRequirement When SSL is enabled, should the client fallback to a non-SSL connection if it experiences issues handshaking across local proxies, firewalls, etc?Default: true |
Sample code
pubnub_set_ssl_options(ctx, true, true);
Returns
None