Encryption API for Unity SDK
PubNub Unity SDK includes message and file encryption. This page shows how to set up the crypto module and how to encrypt and decrypt data. The SDK supports 128-bit Advanced Encryption Standard (AES) and 256-bit AES in Cipher Block Chaining (CBC) mode.
For general SDK configuration and initialization, refer to the Configuration page.
Configuration
CryptoModule
configuration
Use these methods to configure the CryptoModule
to encrypt all messages and files:
The client can decrypt content from either module. You can read historical messages and messages from older clients, and you can encrypt new messages with 256-bit AES-CBC.
Older SDK versions
Apps built using the SDK versions lower than 7.0.1 will not be able to decrypt data encrypted using the 256-bit AES-CBC cipher. Make sure to update your clients or encrypt data using the legacy algorithm.
SDK initialization required
Before you use encryption methods, ensure your PubNub client is configured with publish/subscribe keys and a user ID. See the Configuration guide for setup instructions.
Encryption methods
Encrypt
Use this function to encrypt data.
Deprecated
The cipherKey
parameter in this method is deprecated. We recommend that you configure a separate instance of the crypto module and use it for partial encryption.
If you pass cipherKey
as an argument, it overrides the crypto module configuration and the legacy encryption with 128-bit cipher key entropy is used.
Method(s)
To encrypt
the data you can use the following method(s) in Unity SDK.
pubnub.Encrypt(inputString, cipherKey)
Parameter | Description |
---|---|
inputString *Type: String | The data to encrypt . |
cipherKey Type: String | Cipher key to use for encryption. |
Sample code
Reference code
Encrypt part of a message
Encrypt file
Use this function to encrypt file content.
Deprecated
The cipherKey
parameter in this method is deprecated. We recommend that you configure a separate instance of the crypto module and use it for partial encryption.
If you pass cipherKey
as an argument, it overrides the crypto module configuration and the legacy encryption with 128-bit cipher key entropy is used.
Method(s)
To encrypt
the file you can use the following method(s) in Unity SDK.
pubnub.EncryptFile(sourceFile, destinationFile, cipherKey)
Parameter | Description |
---|---|
sourceFile *Type: String | File to be encrypted. |
destinationFile *Type: String | Path of the encrypted file to be saved. |
cipherKey Type: String | Cipher Key to use for encryption. If provided, the legacy encryption with 128-bit cipher key entropy is used. If not provided, the CryptoModule from PubNub config will be used. For more information, refer to Crypto module configuration. |
byte[] outputBytes = pubnub.EncryptFile(sourceBytes) byte[] outputBytes = pubnub.EncryptFile(sourceBytes, cipherKey)
Parameter | Description |
---|---|
sourceBytes *Type: byte[] | byte array of the file. |
cipherKey Type: String | Cipher Key to use for encryption. If provided, the legacy encryption with 128-bit cipher key entropy is used. If not provided, the CryptoModule from PubNub config will be used. For more information, refer to Crypto module configuration. |
Sample code
Decryption methods
Decrypt
Use this function to decrypt data.
Deprecated
The cipherKey
parameter in this method is deprecated. We recommend that you configure a separate instance of the crypto module and use it for partial encryption.
If you pass cipherKey
as an argument, it overrides the crypto module configuration and the legacy encryption with 128-bit cipher key entropy is used.
Method(s)
To decrypt
the data you can use the following method(s) in Unity SDK.
pubnub.Decrypt(inputString, cipherKey)
Parameter | Description |
---|---|
inputString *Type: String | The data to decrypt . |
cipherKey Type: String | Cipher key used for decryption. |
Sample code
Decrypt part of a message
Decrypt file
Use this function to decrypt file content.
Deprecated
The cipherKey
parameter in this method is deprecated. We recommend that you configure a separate instance of the crypto module and use it for partial encryption.
If you pass cipherKey
as an argument, it overrides the crypto module configuration and the legacy encryption with 128-bit cipher key entropy is used.
Method(s)
To decrypt
the file you can use the following method(s) in Unity SDK.
pubnub.DecryptFile(sourceFile, destinationFile, cipherKey);
Parameter | Description |
---|---|
sourceFile *Type: String | File to be decrypted. |
destinationFile *Type: String | Path of the decrypted file to be saved. |
cipherKey Type: String | Cipher Key to use for decryption. If provided, the legacy encryption with 128-bit cipher key entropy is used. If not provided, the CryptoModule from PubNub config will be used. For more information, refer to Crypto module configuration. |
byte[] outputBytes = pubnub.DecryptFile(sourceBytes) byte[] outputBytes = pubnub.DecryptFile(sourceBytes, cipherKey)
Parameter | Description |
---|---|
sourceBytes *Type: byte[] | byte array of the file. |
cipherKey Type: String | Cipher Key to use for decryption. If provided, the legacy encryption with 128-bit cipher key entropy is used. If not provided, the CryptoModule from PubNub config will be used. For more information, refer to Crypto module configuration. |
Sample code